Animist

Page history last edited by ghosta 1 yr ago

Animists have learned the secret language of the animals, tapping their primal powers in battle.

Moogle: Initial Job

 

The ANIMIST uses the abilities of the beasts of the wild.

Ability AP Equipment Effect
Calling

100% Wool

200

Glass Bell

Wrap the unit in soft, fluffy wool. Grants PROTECT and SHELL.

Catnip

200

War Trumpet

Bombard the target with catnip, driving it into a BERSERK frenzy.

Chocobo Rush

250

Satyr Flute

Send a flock of charging chocobos to trample anything in their path.

Frog Song

400

Nature Whistle

Inflict Frog

Cuisine

350

Healing Bell

Recover all HP

Invite Friend

 

Light Lute

Calls random summon

Tail Wag

350

Ice Viol

Inflict Charm

Sheep 100

150

Hurdy-Gurdy

Inflict Sleep in an area
Reaction

Archer's Bane

200

Green Beret

Avoid all bow-based attacks.
Passive        

Comments (0)

You don't have permission to comment on this page.