Animists have learned the secret language of the animals, tapping their primal powers in battle.
Moogle: Initial Job
The ANIMIST uses the abilities of the beasts of the wild.
| Ability |
AP |
Equipment |
Effect |
| Calling |
100% Wool
|
200 |
Glass Bell
|
Wrap the unit in soft, fluffy wool. Grants PROTECT and SHELL. |
|
Catnip
|
200 |
War Trumpet
|
Bombard the target with catnip, driving it into a BERSERK frenzy. |
|
Chocobo Rush
|
250 |
Satyr Flute
|
Send a flock of charging chocobos to trample anything in their path. |
|
Frog Song
|
400 |
Nature Whistle
|
Inflict Frog |
|
Cuisine
|
350 |
Healing Bell
|
Recover all HP |
|
Invite Friend
|
|
Light Lute
|
Calls random summon |
|
Tail Wag
|
350 |
Ice Viol
|
Inflict Charm |
|
Sheep 100
|
150 |
Hurdy-Gurdy
|
Inflict Sleep in an area |
| Reaction |
Archer's Bane
|
200 |
Green Beret
|
Avoid all bow-based attacks. |
| Passive |
|
|
|
|
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