Blue Mage

Page history last edited by ghosta 1 yr ago

These peculiar mages can learn the abilities of beasts and monsters, making them their own.

Hume: Black Mage x1

 

BLUE MAGES learn the abilities of their foes and use them to fight back.

Ability AP Monster/Equipment Effect
Blue Magick

Magick Hammer

-

Baknamy

Leprechaun

Smite the target with a mystic hammer. Depletes target's MP.

White Wind

-

Sprite

Recover HP equal to caster's HP

Angel Whisper

-

Sprite

【Holy】 Recover HP, bestows Reraise

Night

-

Lamia

Inflict Sleep on all units except caster

Panic Voice

-

Wolf

Damage, inflict Confuse

War Dance

-

Dreamhare

Hoppy Bunny

A dance that boosts the morale of units in a small area. Raises ATTACK.

Roar

-

Werewolf

Let out a bestial roar, removing buffs from all units.

Sandstorm

-

Sandpit

【Earth】 Damage, inflict Blind

Cornered

(Limit Glove)

-

Great Tortoise

Unleash the inner power of the user when HP Critical, dealing heavy damage.

The user's HP must be in single digits to perform the attack.

Matra Magick

 

-

Adamantitan

Switch the target's HP and MP.

Bad Breath

-

Malboro

Inflict various bad statuses

Mysterious Sound

-

Floating Eye

Malboro

Nullify target's good status

Heavy Oil

-

Purin

Red Marshmallow

Inflict Oil

Blowup

-

Bomb

Sacrifice one self to damage surrounding units

Doom

-

Deathscythe

Inflict Doom

Death Roulette

-

Ahriman

Instantly KO a random unit

Quake

-

Wendigo

【Earth】 Earth damage

Guard Off

-   Lower target's defence and resistance

Mighty Guard

-   Raise target's defence and resistance

Dragon Force

-

Asp

Fire Drake

Raise target's attack and magic
Reaction MP Shield

450

Mirage Vest Damage taken depletes MP rather than HP. Has no effect when the user has no MP.
Passive

Immunity

250

Survival Vest

Neither buff nor debuffs can be removed from the user.

Learn

100

Light Saber

Learns Blue Magic after being struck with it by montser

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