Red Mage

Page history last edited by ghosta 1 yr ago

The red mage commands not only white and black magicks, but also those uniquely her own.

Viera: Fencer x1, White Mage x1

 

RED MAGES have a broad range of magicks at their disposal.

Ability AP Equipment Effect
Red Magick Fire 150 Scarlet Rapier Hurl a ball of magick fire, dealing FIRE damage to the target.
Thunder 150 Stinger Call down a bolt of lightning, dealing LIGHTNING damage to the target.
Blizzard 150 Flamberge Pierce target with a shard of ice, dealing ICE damage.
Cure 100 Fleuret HOLY Magickally bind the target's wounds. Restores HP and deals damage to undead.
Protect 150 Djinn Flyssa Create an invisible shield around units in a small area. Raises DEFENSE.
Shell 150 Mage Masher Surround units in a small area with a veil of divine protection. Raises RESISTANCE.
Silence 200 Silver Rapier Steal the target's voice. SILENCES units in a small area.
Doublecast 990 Madu 魔法を二回連続で使用する
Reaction Sticky Fingers 250 Brigandine Catch items thrown at the user and place them in the party's inventory.
Passive Magick↑ 150 Colichemarde

Raises MAGICK. Increases magick damage dealt.

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